Dead Realms Zombie
Uhagh Emen Kemarg
Levels: 6 d6, 6 d6 checks (or 3-36 played)
Stats: Strength: +5, Fortitude: +3, Full Regeneration in 3 turns, -50% WP, -5 mental checks.
Dead Realms Magic - Inborn Limited Path
(1) 1-3 - Drain Life: -1 level per crit + damage
(2) 4-6 - Venomous Dart: aggravated damage.
(3) 7-9 - Breath of Vigor: enhances strength by +1 per ace.
(4) 10-12 - Stunning Bolt: -1, -1 AR per ace. + damage
(5) 13-15 - Bone Arrow: drains -1 stamina, -2 stamina per ace, damages, double damage to spirit types and undead.
(6) 16-18 - Necronomican Riposte: +1 damage per level, and -1 stamina when blocking
(7) 19-21 - Deepening Wounds: aggravates wounds to do added damage for +1 turn, +1 turn per ace
(8) 22-24 - Mortus Trail: Trail of deadly vapors follows and surrounds Zombie for 1 turn, +1 turn per ace. Rear attackers are hit, aggravated damage, 1 turn per ace. Radius of up to +2 feet, +1 foot per stamina level.
(9) 25-27 - Dead Realms Sword: sword of necromantic power is summoned by zombie which fights on his/her side that is wielded by a spirit hand. 1 Level per success. +35 damage, -1 stamina per hit.
(10) 28-30 - Deadly Quarter: turns victim into a living dead skeleton warrior or fighter on a crit.
Information
These are Demonic Zombies created from living beings plunged into the abyss with Abyssal Death Plunge. The souls of those which are chained (and unless their soul is destroyed they are) are corrupted, their wills all but crushed by the terrible forces of the abyss (-50% WP). Easily Enslaved, but if not dominated, they are apt to attack and try to eat anything in sight unless already well fed. They crave warm meat off the bone even more rapaciously than other zombies owed to their corruption, and are especially fond of brains, hearts, livers and tongues. Only Chained Dead Realms Zombies might have the will to resist these powerful urges to devour vital organs, stand a chance of denying that need when the opportunity exists. Like all zombies; Beheading is required to destroy them, or their body parts may continue to attack, even if cut in half! 2 Spells free. Limited Magic.