All Elementals

Levels: 5 d6-8 d6, checks 6 d6-9 6d

Information


Elemental Form: every elemental takes an ethereal or physical form of the element they are made from. If an element is physical, such as earth, water, ice, or plants, then they have a physical elemental form. If their element is ether, such as fire, air, or light, then their form is ethereal. Shape of elemental creatures vary. Some may be humanoid, others dragons, and still others have unique forms as player or elemental type designates.
Elemental Fortitude: Ethereal and Physical elementals alike have elemental fortitude. Their fortitude acts differently than normal fortitude however and can be damaged by normal weapons. They take no damage to their vital force until fortitude is lowered to zero. Fortitude is recovered over several days time, roll 1d6 for number of days.
Vital Force (VF): Base Level x 30. Elementals have Vital Force in place of Stamina and HP. Instead of stamina cost, reduce VF by same amount as cost of stamina.
Corporeal Form: ANY elemental CAN take the form of a victim they have killed but said form is quasi-immortal, meaning it does not age but can be killed by normal mortal wounds. They do not have their elemental fortitude in these forms, only that of the form they take.
Form Shifting: All elementals have the power of Corporeal Assimilation, which permits them to make the shift into a called form that has been assimilated. The form, no matter what it resembles, (human, elf, demon, angel, vampire, animal) is quasi-immortal. They can shift in and out of corporeal forms at will.
Checks: adjust mortal checks to include Elemental's Skills
Elemental Paths: path of embodiment, any one full path
Corporeal Form Path: same path as elemental but limited, choose 1-10 spells, levels 1-30 in quasi-immortal form, as this form cannot handle more power.
List Forms: All forms should be listed on CS with HP, Stamina, Fortitude, AC, Willpower, and Strength. HP is strength x stamina. Adjust any additional checks to form they take unless points are purchased to adjust checks.
Death of Assimilated Form: If their mortal form is killed, they revert back to Elemental form and loose the form that was killed.
Elemental Plane: This is where the elemental returns when not guarding or visiting an area on the world they frequent. If injured they may attempt to retreat to their elemental plane. Elemental may have a haven in their elemental plane.
Nature and Demeanor: Keep in mind, that they were NEVER human, so do not THINK like humans. They view things from an aspect of nature and the element they were born of looking out, so can seem quite strange in their demeanor and behavior to people.




Contents by JD and Sparky © Copyright 2008