Anduain and Mogduain

Anduain and Mogduain Stats
Checks - 8 d6
Physical: Bonus: Start At:
Strength: +8 (20+)
Stamina: +10 (20+)
Movement: +8 (20+)
Dexterity: +4 (16+)
Physical Senses: Bonus: Start At:
Vision: +8 (19+)
Hearing: +6 (16+)
Olfactory: +7 (17+)
Mental: Bonus: Start At:
Intelligence: +6 (17+)
Wisdom: +5 (19+)
Willpower: +10 (20+)
Constitution: +8 (18+)

Arcane Bonus: +4 d6, innate elemental
Combat Bonus: +4 d6, +2 HB, innate reflexes and agility
Heritage Weapon: +30 dmg + Arcane Level
Armor Class: All Dark Star have access to Diamthrill

Paths:
Any, Path of Chaos-All six Pentacles-unlimited paths.

Anduain Alignment:
Chaotic Good:
If the Anduain is corrupted to a true chaotic or evil alingment, he ceases to be the Anduain and the eldest Aandun takes his place as the Anduain.

Mogduain Alignment:
True Chaotic:
If the Mogduain's alignment shifts to chaotic good, or a good alignment, he ceases to be the Mogduain and the eldest Aandar takes his place as the Mogduain.

Special Abilities {mortal}

Visionary Dreams: random dreams which fortell of things to come.
Visonary Following: visually and audibly following something happening elsewhere as it happens, often experiencing sensations realistically.
Novice Innate Elemental: Elements sometimes reflect moods, 1 d6 chance of incident (1) and control (6).
Healing Touch: 8 d6
Unsensed Presence: Presence cannot be sensed unless they desire it to be.
Transient Death: any death that does not come about by their way of death, or geis, is only temporary, and does not subtract from their 3 resurrection limit.
Dream Coursing: As if in a dream the spirit leaves the body to journey to near or far destinations, where the spirit can interact physically if desired with people or things, and even transfer physical things from one place to another through their spectral actions. Actual actions can be mistaken for a dream by novice Anduain or Mogduain.

Special Abilities {immortal}

Metaphysical Sight: sense power, auras, alignment, spirits, and moods.
Visionary Dreams: Random or invoked dreams which fortell of things to come.
Visonary Following: Visually and audibly following something happening elsewhere as it happens, often feeling sensations of that following realistically.
Oracle: ability to invoke visions of things to come, and at time present and past events.
Innate Elemental: elemental control and command comes naturally (50% XP cost on elemental paths)
Spirit Form: cannot be harmed by physical means in this form and can transcend physical barriers. Cannot be seen in this form unless corporeality is willed.
Healing Touch: +1 d6 per level plus arcane bonus.
Self-Resurrection: Resurrections occur without any aid if an underworld trial is successful.
Transient Death: any death that does not come about by their way of death, or geis, is only temporary, and does not subtract from their 3 resurrection limit.
Morph Wings: retract and protract wings at will.
Morph Claws: +16 damage.
Morph Fangs: +8 damage.
Shapeshift: into any chosen form.
Quantum Projection: project power, illusory, and quasi-real illusions,and fabricate through mental imagery and command.
Telekinetic Command: as willed once mastered.
Haste: improved movement.
Quantum Leap: travel dimensions, planes, and time lines through the quantum universe.
Planes Walk: phase from one universal and paradimensional plane to another
Unsensed Presence: Presence cannot be sensed unless they desire it to be.
Dream Coursing: As if in a dream the spirit leaves the body to journey to near or far destinations, where the spirit can interact physically if desired with people or things, and even transfer physical things from one place to another through their spectral actions. Actual actions can be mistaken for a dream by novice Anduain or Mogduain.
Regeneration: These immortals have self-healing regeneration, which means they cannot heal by spells, only by their own power of regeneration.

Way of Death {WoD}:
Their greatest fear or a geis (WoD) chosen by a deity becomes their way of death as immortals. A fear which commands their death is often unearthed during a death trial in the underworld.
Examples:
Imprisonment (with fixed duration)
Suffocation
Death by Fire
Slavery (with fixed duration)
Hopelessness (Suicide)
To be killed by a Particular Person, Monster, or Creature
To be killed under particular circumstances
To be killed by a particular weapon
Beheading
Dismemberment
etc.

Dark Star Disadvantages

Resurrection Penalties: The risks taken in resurrection are a penalty alone, but added to that, each transient death makes subsequent resurrections harder by +10%, at up to 90% difficulty max.
Regeneration Penalty: Dark Star are self healers, and any attempt by others to heal them damages them by power of healing roll at normal damage.
Legendary Immortals: Anduain, Mogduain, and Arcanon are legendary as immortals and as such; they are sought after by those who would try to control, destroy, or enslave them. Other Dark Star are also risk as they might be targeted to bait their progenitors, who will not stand idle while their kin are being threatened.
Alluring Traits: Anduain and Mogduain Only; Their scent is magnificent and their blood and flesh tastes as wonderful as they smell, which has a tendency to attract predators, including sentient ones, dominators, and slavers. They also share a phenominally intense feeling of ecstasy when their soul passes through another, either in spirit, or through acts of intimacy, a fact which makes them very valuable to powerful degenerates and slave traders.
Hard to Kill: Though an advantage, it is also a disadvantage, for they are forced to suffer incredible pain at the hands of those who attempt to slay them.

The Anduain:
This immortal is the archetype of all angels. His name is Bel, or Belorian. The Anduain was created by the Morning Star out of the elemental plane of chaos. The negative forces of chaos were stripped from him, and from those forces his antithesis, the Mogduain was created. The Anduain can command all six pentacles of chaos. There is only one Anduain and can be only one.

The Mogduain; The Infernal Anduain: The Mogduain is the archetype of all infernal angels and the antithesis of Belorian. His name is Belial. The infernal angels made in Belial's image are demonic angels that were created out of the darkness which was split from the light from which the first pentacle angels were created from, as Belial was split from Belorian. There is only one Infernal Anduain and can be only one.

Archetypes: The Anduain and Mogduain are not actually angels, but very much like angels in their embodiments, and even their abilities. The key differences are as follows; The Anduain and Mogduain can only be replaced if one of their true offspring, the Aandun or Aandar kill their father and absorb their spirit, or if they perish completely and are replaced by one of their true offspring. The Anduain and Mogduain are not agents of a particular pantheon, but rather choose their own paths. The Anduain and Mogduain can command powers the angels, dark or light, cannot. The rebirth of the Anduain and Mogduain are guided by the Morning Star, and if the Morning Star should perish or be unable to guide their rebirth, the Anduain and Mogduain choose their own rebirth, choose to remain in spirit form, or to self-resurrect.


Path of the Anduain
The Anduain serves no particular pantheon, yet he is embraced by Tuatha and the Tuatha De Dannan, even if he chooses to be independant of any pantheon. His true origins are unknown except to his creator, and he is determined to discover the path of his genesis. The Anduain is very intuned with chaos, and can learn and command any path of power, albeit dark paths corrupt him. Belorian is driven to understand all that he can, and to attain knowledge and wisdom. He digs dangerously deep for knowledge, truth, and understanding. Finding balance within his chaotic nature while doing so is imperitive to his nature. Belorian strives not to judge others unless he is sure of what he is judging. The Anduain is also very adept at blending in. He is also a natural defender of angels and innocents. Belorian is capable of attaining a state of perfection, if he survives long enough, and gains enough wisdom to cover the spectrum of chaos. If he becomes a perfect being, he becomes the god of chaotic balance.

Path of the Infernal Anduain
Like the Anduain, the Mogduain, Belial had the option to choose what, if any, pantheon to serve. He chose to serve Haman for a time, until he supported Lucifer in the first rebellion and was cast out with him. He chose to serve Acheron and The Morning Star of his own free will thereafter and seeks to bring about the dark fall of Belorian and the Arcanon. He believes with conviction that the Anduain and Arcanon belong with their father. Belial is the angel of deception, and indeed, even in Haman, he had disguised himself as a pentacle angel of swords and gotten away with it. He was always an agent of the Morning Star. This demi-god never lies to Lucifer, but to achieve a goal he will deceive anyone else. Belial does not see himself as evil nevertheless, for he acts with conviction and for what he deems are honorable reasons. He deceives to test the nature and very souls of others, and to acheive goals he judges are necessary and for the best. He has a great love and admiration for Belorian, the Sephiroth, the first pentacles angels, and the Arcanon, who he calls his brothers. His agenda to bring them into Acheron is not a punishment the way he sees it, but a fate they are all meant to embrace for their own sakes and for the benefit of Lucifer and Acheron. Belial will harm no one who does not attempt to harm him, with exception of deceiving them and collecting souls for Acheron through subterfuge. He also commands all six pentacles of chaos and can command any path of power, albeit he is repulsed by light elements and holy powers.

The Life Stages of the Anduain and Mogduain
1-The spirit of the Anduain was created out of the elemental plane of chaos by the Morning Star.
2-All aspects of darkness were taken from the Anduain and from the darkness The Mogduain's spirit was created from the one.
3-The Morning Star chose and created permanent forms for the Anduain and Mogduain and fused their spirits with those forms. Whether in spirit or flesh they always maintain these forms, even if reborn.
4-When the Anduain and Infernal Anduain were cast out of Haman with their creator, the Morning Star captured their spirits inside of him.
5-The Morning Star released the Mogduain once he and the other fallen had, through great ordeals, agony and suffering, created a small kingdom from the abyss they had been banished to. In time this kingdom became Acheron. Belial pledged to serve Lucifer eternally thereafter, grateful for his protection.
6-The Morning Star later guides the rebirth of the Anduain. He does so by choosing a mate to father the Anduain out of as an immortal or mortal child. He chooses whether Belorian is reborn as a mortal or an immortal.
7-When the Anduain perishes, either from his way of death or a transient death, his creator waits to see the outcome of his death journey, and if the Anduain succeeds, he either manipulates his rebirth again, or permits the Anduain to self-resurrect.
8-If reborn as a mortal from a mate chosen by his creator, his immortality lies dormant in him until he dies as a mortal in a transient death. He has no memory of his past life or lives.
9-As a mortal, the Anduain matures to adulthood, and begains to experience an arcane connection to the forces of chaos. He has uncontroled visions, and at times connects to the elements through his emotions.
10-When the Anduain's powers begin to awaken in him, he is marked by his creator as the chosen, or Anduain.
11-When the Anduain's powers grow stronger, he begins to control them, rather than being controled by his power and he can heal by touch by this time. The Anduain also begins to feel a strong obsession with death and the otherworld. He feels strangled by the need to cross over.
13-The Anduain either dies, is killed, or takes his own life to cross-over
14-The Anduain undergoes a trial in the underworld of Annwn or Acheron as his maker chooses, and must face all the sins and regrets which burdened him in life. If he fails this trial, he perishes, or becomes a denizen of the underworld forever.
15-When he overcomes his trial, the Anduain is resurrected by the forces of chaos as an immortal with a way of death. He undergoes the quickening with his rebirth. Knowledge becomes power and burns him, the pain agonizing and crippling.
16-The Anduain must undergo the agonizing changes called the quickening every five hundred years as he grows more and more powerful. In time he becomes a demi-god and then a god.
17-Once the Anduain achieves great power he may or may not begin to recall his past life or lives.
18-If reborn as an immortal out of an Immortal or quasi-immortal mother, the Anduain still has no memory of his past lives. Later he may recall his past.
19-If the Morning Star is unable to guide the rebirth or resurrection of the Anduain or Mogduain, they either choose to remain in spirit form, choose their own rebirth, or choose to self-resurrect, but only after they have defeated a death trial in the Underworld.
20-The Mogduain has the same attributes of transition between death, resurrection, and rebirth as his brother, and Lucifer also guides his rebirths and resurrections.
19-The spirits of the Arcanon were also created by the Morning Star out of the elemental plane of chaos. Their forms are also chosen and created by him and like the Anduain and his antithesis, their forms are permanent.
20-The Arcanon and Mordim also undergo death trials, rebirth, and self-resurrection, only they can resist the Morning Star dictating the path of their transitions (by 50%).

The Fall or Demise of the Anduain and Mogduain
1-The Anduain or Mogduain is killed by his way of death three times, at what time his spirit is embraced by the Abyss and he becomes as one with space and the universe.
2-The Anduain or Mogduain is killed by one of his Aandun or Aandar. His spirit, knowledge, and power is devoured by his son or daughter, and the son or daughter becomes the Anduain or Mogduain.
3-The Anduain gives himself to his creator, and his power, with all his knowledge, is given to the Eternal Flame of Acheron. He becomes mortal, and all his knowledge and power are lost. He begins life all over again as a mortal who in time shall become a Dark Fallen Seraph. His first born Aandun becomes the Anduain in his place, and undergoes the stages of an Anduain rebirth.
4-The Mogduain gives himself to the Upper Kingdom, and his power, with all his knowledge, is stripped from him by the divine light. He becomes mortal, and all his knowledge and power are lost. He begins life all over again as a mortal who in time shall become a Seraph. His first born Aandar becomes the Mogduain in his place, and undergoes the stages of a Mogduain rebirth.

Anduain Succession
1st Generation Anduain: Belorian of Tuatha.
2nd Generation Anduain: Aaron, Prospero, and Maladin are the Aandun out of Bel. If one of these Aandun kills Belorian, they become a 2nd generation Anduain. If Belorian meets a final death or gives himself to Acheron, the eldest Aaron becomes the 2nd generation Anduain.
3rd Generation Anduain: If Aaron, Maladin or Prospero becomes the Anduain and is killed by a brother, that brother becomes a 3rd generation Anduain. If the 2nd generation Anduain meets a final death, the eldest prospero becomes the 3rd generation Anduain.
4th Generation Anduain: The next brother to succeed or take the life of the 3rd generation Anduain, becomes the 4th generation Anduain. The generations run out when there are no more Aandun brothers or sisters remaining to become the Anduain. Only sons or daughters of the Anduain can replace him and each other. The Mogduain and his Aandar offspring share the same exact process of succession.

Dark Star Disadvantages
Resurrection Penalties: The risks taken in resurrection are a penalty alone, but added to that, each transient death makes subsequent resurrections harder by +10%, at up to 90% difficulty max.
Regeneration Penalty: Dark Star are self healers, and any attempt by others to heal them damages them by power of healing roll at normal damage.
Legendary Immortals: Anduain, Mogduain, and Arcanon are legendary as immortals and as such; they are sought after by those who would try to control, destroy, or enslave them. Other Dark Star are also risk as they might be targeted to bait their progenitors, who will not stand idle while their kin are being threatened.
Alluring Traits: Anduain and Mogduain Only; Their scent is magnificent and their blood and flesh tastes as wonderful as they smell, which has a tendency to attract predators, including sentient ones, dominators, and slavers. They also share a phenominally intense feeling of ecstasy when their soul passes through another, either in spirit, or through acts of intimacy, a fact which makes them very valuable to powerful degenerates and slave traders.
Hard to Kill: Though an advantage, it is also a disadvantage, for they are forced to suffer incredible pain at the hands of those who attempt to slay them.

Dark Star Resurrection and Fate Rolls - 1 d6

1-The Resurrection fails owed to past mistakes and the Dark Star is plunged into either Acheron (1-3) or Annwn (4-6). In one of these underworlds the Dark Star undergoes a Death Journey which pits him against his sins, fears, doubts, and flaws, and if the Dark Star fails his test, he becomes one of the fallen and either a ward of Acheron or Annwn whose fate is out of his hands. If he succeeds, a powerful denizen of the underworld he fell into raises him as a mortal with no memories of his past, power or greater knowledge.

2-The Dark Star's soul is seized by the Morning Star and his spirit is ripped from his body and plunged into rebirth to be reborn as a mortal child of mortal parents. He lives as a mortal until he dies as a mortal to undergo a death journey in Acheron (1-3) or Annwn (4-6) which triggers his immortal resurrection if he triumphs against his sins, fears, doubts, and flaws in one of these underworlds. If the Dark Star fails his test, he becomes one of the fallen and either a ward of Acheron or Annwn whose fate is out of his hands.

3-The Dark Star is resurrected but plunges through a dimensional gate to a random location on either Planet Dark Star (1-3) or Morashtar (4-6) and wakes on the world with no memory of his past, his powers, or who he is. He is however immortal when resurrected.

4-The Dark Star's resurrection leaves him completely vulnerable and either (1-2) his body and soul are snatched by an Alamascan who possesses his form and traps his soul within a powerful ring he wears; or (3-4) a powerful demon or devil snatches his body and soul to do with him what he will; or (5-6) the Morning Star guides his destiny in rebirth or resurrects him in a chosen location.

5-The Resurrection fails and his spirit bypasses a death journey to raise him in spirit form. He must remain in spirit form until the Morning Star determines his fate by guiding his rebirth, choosing his destination and parents for him.

6-A Self Resurrection goes as planned and as hoped for and all memories as they were are intact. If resurrected by another the Anduain suffers a penalty (as called by GM).
Note:
If Arcanon come under the control of another being, they have a 50% chance of resisting any influence or force beyond themself and their death journey.




Contents by JD and Sparky © Copyright 2008