Almaeidd

Gormethi - The Blue Ancients

Disadvantages:
Old Age: these wizards die of old age unless they ascend to Blue Throne Wizards.
Fatality: vulnerable to mortal wounds
Limited Armour: light armour only.

Advantages
Long Lives: They have a very long life span of 1000-5000 years
Telepathic: inborn powers
Presence: see below
Domination: inborn powers
Stamina: +5
Swiftness: +8
Improved Dexterity: +4
Resistance: heat, cold and disease 95%.
Blue Throne Ascension: there is a 50% chance that between levels 41-50, they will ascend into a blue throne wizard and become quasi immortal, at what time they stop aging and become youthful again in vigor.
Robes: Level +10 AC, Resist one specific magic path 85%.
Specialized Combat: one weapon only, +2 HB, +3 d6 damage, +50 strength vs. breaking or magic damage, +2 save vs. death blows.
Riposte: level of riposte = damage on successful blocks

Magic Paths
Arcane Healing and Protection: arcane, full path
Arcane Wizardry: arcane, full path
Conjuration: limited paths
Enchantment: arcane, full path
Spectremancy: arcane, full path
Elemental: any 4 elemental paths
Lore: limited paths

Class: Wizard

Gormethi Presence
1-Affect Mood: improve mood for +1 on wp and constitution per ace, or dampen the mood of someone for -1 on wp and constitution per ace as called.
2-Affect Respect: gain the respect of others with +1 charisma per ace.
3-Affect Awe: make others awed and easy to persuade with gain of +1 charisma and WP per ace.
4-Boost Courage: +1 per ace on WP, courage, constitution and all physical rolls for duration of +1 turn per ace
5-Shatter Courage: -1 courage and constitution per success
6-Stun Senses: -1 HB, -1 HB per ace, -1 per ace all mental checks
7-Valor: +1 HB, +10 Stamina, +5 Willpower and Constitution, +50 HP, can affect anyone selected within sight of elf.
8-Petrify: 0 HB, -1 AR per ace, -1 Stamina per ace
9-Elven Majesty: great sense of awe, respect, and obedience overcomes those under this influence, boosts elf's wp, constitution, and charisma by +1 per ace, and heals elf by +100 HP.
10-Self Command: elf can resist any power which affects the will, body, or mind
11-Eminent Valor: called subjects in sight can resist any power which affects their will, body, or mind. +1 HB, +10 Stamina, +5 Willpower and Constitution, +50 HP per ACE
12-Arch Presence: presence used emits at a higher level of power

Information

    Gormethi (gor-meth-ee) means simply; the Blue Ancients, so named after the blue light shed by their powers, their blue eyes, and the blue robes of their arch masters. They are a rare race of wizards who have long lives. They are human in appearance and have grey or white hair at any age, are fair or dark skinned and have light or brilliant blue eyes. They produce offspring out of female mortal humanoids and pass their power and genetic traits onto their children at conception. Gormethi are fertile when they will it, and they will their mate to be fertile at this time as well. They are a tall race, 6'2 - 6'6 in height. Gormethi cannot wear armor heavier than leather, for to do otherwise restricts their ability to harness and channel power by 'separating' them from the world. Because they are so dedicated to the study and practice of magic, and to the protection of whatever kingdom they align with, these wizards rarely commit themselves to having children. The responsibility of bestowing another life with their power, and teaching that child how to administer that power wisely, is very great. This accounts for why they are so few. These wizards wear robes which their power imbues with the color of their rank. These robes act as armor; AC, Level +10, and grant them resistance against one path of power, with exception of the path of chaos. If they resist a path, they cannot command it.

    The Almaeidd are the Gormethi and Mortaeun, the race of wizards and sorcerers from Mephais. Not even the elves know of their origins. The Almaeidd were in spirit ethereals of chaos who had come before the elves, and for ages taken the shape of dragons before a time came when they chose a new form, that of the humans which had come to Mephais and hunted most every dragon either to kill them or drive them off the continent. Few dragons remain in Mephais. So that they wouldn't be forced to slaughter all the humans, the Almaeidd gave up their dragon embodiments and assumed a human shape instead.

Gormethi Ranks


    Brown Wizard: Levels 7-12
    Grey Wizard: Levels 13-18
    White Wizard: Levels 19-24
    Green Wizard: Levels 25-30
    Blue Wizard: Levels 31-36
    Blue Throne Wizards: 50% chance of Ascension; at Levels 37-40



Contents by JD and Sparky © Copyright 2008