Sgaith Basilus
Information: A jet black, wingless dragon, with very tough, smooth flesh which can attain tremendous size. They can move silently in water, and almost silently on land, disturbing foliage and plants at a bare minimum, able to fold their legs back and slither like a snake. Their eyes are also black and are only discernable from their flesh by their shininess. Their scent is of dirt and stone until they unleash their breath which has an acidic odor. These dragons are particularly dangerous and clever. This dragon is the result of a Black Dragon and Stone Dragon mating.
Stats
Alignment: Evil
Size: 4 feet long per level.
Classes: Guardian or None
Fortitude: Hard, Leathery Skin-Level+25
Checks: Strength: Level x 3, Stamina: Level+10, Stealth: 15+ with no size loss, Vision: Normal, Night Vision: like normal vision
PA: Physical Attack + Strength
SA: +3 Levels
HP: Strength X Stamina.
Weapons: Claws-Level=dmg, Bite-Level X 2=dmg,+Infernal Acid, Tail-PA, Wings-PA, Breathe Infernal Acid-Level X 10 dmg, progressively, Stone Gaze, Wings and Tail-{throws victim 1 d6 feet per 5 levels, stuns -1 d6-AR at 10+ feet.}
Trait Advantages: Great Strength, Stamina, Fortitude, Stealth, and Intelligence. Quasi-immortal. Immune to Magic, Acid, Fire and Poison. Speech.
Disadvantages: Electrical X 2-dmg. Vulnerable Spot. Death from mortal wounds.
Special Abilities
Stone Gaze: always active, gaze turns creatures who see its eyes into obsidian
Venomous Saliva and Blood: the spit and blood of this dragon is very poisonous and highly corrisive. Does critical damage on a hit progressively. Bite can be deadly at 25% damage per turn. Blood and Spit resists Magic Effects with 2% Resistance per Level. Damages armor and weapons it contacts as well at damage -AC of armor or strength of weapon.
Immune to Magic: creature is immune to magic attacks. Stone-Skin: Shift into stone skin for +20-Fortitude. Stone Morph: they can take a stone form to blend into an area.
Counters
Proof vs. Stone Gaze will resist their gaze if met
Water taken directly from a healing spring (minerals in the water have special healing properties) is the ONLY way to neutralize the poison if magic fails.
Avoid their gaze.
Chance of attack if seen is 80%.
Saving throw vs. Sgaith Basilus. These serpents will only attack if something moves. Eyesight vs. Stealth roll required to avoid being seen.
Stun them with electrical attacks.